OpenGLES 3.1 - #8533
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danoli3 wants to merge 45 commits into
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OpenGLES 3.1#8533danoli3 wants to merge 45 commits into
danoli3 wants to merge 45 commits into
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Smoke tests on GL failing will investigate |
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This was referenced Sep 11, 2026
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# Conflicts: # libs/openFrameworks/gl/ofGLProgrammableRenderer.cpp
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This is almost complete just to do physical device tests |
The shared test always called drawInstanced, which is not in ES1/ES2 or GL 2.1, and the programmable GLES path never instanced even on ES3 (gated on 3.1, and ofVboMesh ignored primCount). Skip instancing unless the live context is GL 3.1+ / ES 3.0+, match VBO index type to ofIndexType on GLES, report WebGL2 as GLES 3, and give the Android lifecycle test ES2 shaders / an ES1 no-shader path.
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OpenGLES 3.1
Updated PR to #8512
Merged in @mruegenberg changes and patched them into the core.
Support for openGLES 3.0
Support for openGLES 3.1
Fixed up Emscripten defines to allow for ES3
This feature allows for emulation more easily in Dawn / Emscripten / Metal / Vulkan for Mobile platforms for ES
Merged with Tess2 fixes. Auto Short / Int determination (less defines)
TODO: