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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

refactor(basetype): Add intersect and min/max functions to Region and Coord types Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#3271 opened Sep 8, 2026 by stephanmeesters Loading…
perf(productionupdate): Simplify implementations of ProductionUpdate::cancelUnitCreate, ProductionUpdate::cancelUpgrade and revert ProductionUpdate::cancelAndRefundAllProduction closer to what it did originally Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#3270 opened Sep 8, 2026 by xezon Loading…
2 tasks
fix(gamefont): Size glyph buffers to the glyph to prevent an overflow Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3268 opened Sep 7, 2026 by tintinhamans Loading…
perf(gamememory): Remove unnecessary overhead from GameMemory allocator function overloads Gen Relates to Generals Memory Is memory related Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#3266 opened Sep 7, 2026 by xezon Loading…
1 task done
bugfix: Detonated GLA Demo Battle Buses are no longer instantly deleted without firing their death weapons Buff Makes a thing more powerful Bug Something is not working right, typically is user facing GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3264 opened Sep 7, 2026 by Stubbjax Loading…
unify(w3ddisplay): Merge most of W3DDisplay Gen Relates to Generals Unify Unifies code between Generals and Zero Hour
#3260 opened Sep 6, 2026 by stephanmeesters Loading… Code foundation build up
perf(gamelogic): Bound terrain deformation scans Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
#3258 opened Sep 4, 2026 by bobtista Draft
1 task done
bugfix(milesaudiomanager): Fix premature 2d and 3d sound cancellations from MilesAudioManager::stopAudioEvent() Audio Is audio related Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3254 opened Sep 4, 2026 by xezon Loading…
1 task done
feat: Terrain conforming particles Enhancement Is new feature or request Gen Relates to Generals Rendering Is Rendering related ZH Relates to Zero Hour
#3245 opened Sep 1, 2026 by stephanmeesters Draft
3 tasks
bugfix(replay): Stop dereferencing a null slot when a replay has no local player Bug Something is not working right, typically is user facing
#3240 opened Aug 30, 2026 by bobtista Draft
5 tasks done
feat(text): Shape complex single line UI text
#3231 opened Aug 28, 2026 by OmarAglan Loading…
feat(cli): Play a replay file from the command line
#3227 opened Aug 27, 2026 by bobtista Loading…
8 tasks done
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