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Some components do not import correctly and are commented out in their scripts #1056

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@Charity29614

I have imported FishNet Pro from the Asset Store into my project and noticed that the NetworkTrigger2D component does not appear when searching for a component to add to my GameObjects.

Image

Only the 3D component appears.

Image

The script appears like this:

// namespace FishNet.Component.Prediction
// {
//     public sealed class NetworkTrigger2D : NetworkCollider2D
//     {
//         protected override void Awake()
//         {
//             IsTrigger = true;
//             base.Awake();
//         }
//     }
// }

I am using Unity Editor version 6000.3.10f1

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